SWTOR – RoadMap Update 2014

Il Senior Producer Bruce Maclean di Bioware ha rilasciato importanti notizie relative agli aggiornamenti di Star Wars: The Old Republic per il 2014.

 

Vi riporto di seguito il comunicato ufficiale:

  • February 4th: Game Update 2.6 – Galactic Starfighter Digital Expansion, Free-to-Play Launch
    • Galactic Starfighter is now available to Free-to-Play players
    • SIX new Galactic Starfighter ships featuring a new ship role, the Bomber – tough support ships that deploy mines and drones on the battlefield. They can even place Hyperspace Beacons which function as mobile respawn points for their allies!
    • This update also introduces Galactic Starfighter Detailed Scoreboards with loads of new post-match information about your battle performance
    • Your personal Galactic Starfighter Battle Record with detailed lifetime battle stats, and the ability to link each stat to chat
    • Kuat Drive Yards is a vital starship construction site that is of interest to both factions, and forms the setting for a new modular type of flashpoint that contains different scenarios each time you play it. Kuat Drive Yards Tactical Flashpoint scales in difficulty with your level and is available to players starting at level 15
  • March 14th – March 17th: Double XP weekend!
  • April 8th: Game Update 2.7
    • Two new Flashpoints on Tython and Korriban where the Empire and Republic confront each other directly, initiating a new storyline that will span updates across the entire year until its galaxy-shaking finale
    • Nightmare Mode Dread Fortress Operation and a new tier of gear
    • New Huttball Warzone on Quesh
    • New Galactic Starfighter Battle Zone
  • June 10th: Game Update 2.8
    • Nightmare Mode Dread Palace Operation
    • New ships and an entirely new Ship Role for Galactic Starfighter
    • And much more… this is going to be the biggest update up to this point – we will reveal more once we are a bit closer to June

Ci sono molti punti su cui gli sviluppatori stanno lavorando PVP seasons, Flashpoint, Operations, la modifica di alcune classi, 2 nuove espansioni digitali come nel 2013. Una simile a Galactic Starfighter e l’altra a Rise of the Hutt Cartel. Questi sono i propositi per il 2014 a meno di cambiamenti forzati per eventi straordinari esterni come la tempesta di neve ad Austin o i feedback dei player.
Per cercare di migliorare gli update il ciclo di testing dei nuovi update passerà da 2 a 3 settimane per i minor update. Questa variazione non dovrebbe modificare il tempo stimando del rilascio di ogni update di 8 settimane.

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GRAZIE. 

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